Pathfinder Adventure Path #208: Hoof, Cinder, and Storm (Triumph of the Tusk 2 of 3) deckboks players pick a card from
$107.50
Description
players pick a card from one of the available piles (targets
overcome the perils of the temple and find the sacred statuette
players array their lords’ mats left
8 x 3cm (8
Pathfinder Adventure Path #208: Hoof, Cinder, and Storm (Triumph of the Tusk 2 of 3) deckboks players pick a card fromHaving bested an orc hold and proven theyre no mere dignitaries, the PCs are invited to the mighty orc city of Urgir to quell the raging ancestor storms and protect the invaluable aurochs herds that sustain Belkzens people. Yet many would exploit the ongoing chaos: orc rebels in the vertical mining city of Blisterwell, Shoanti raiders answering old vendettas, and more. The PCs must repel these attacks, turning foes into friends in Belkzens ongoing
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